Dev Log #2
The Shadow Upon The Holm » Devlog
Hello!
I have been implementing some new functionality into the game since the last log, based on feedback from testers who have play a dev build and some jobs from my "to do" list.
So here are the new changes:
- Increased mesh size for keys
- Removed the crosshair for better game immersion
- Main menu screen and functionality for switching between different menu options plus audio
- Limited the players sprint, no more infinite sprint
- Audio additions for end game
- Removed some unneeded text visuals on the HUD
- Decreased range of the smoke monsters 'grab'
- Increased the radius of the smoke monster audio
- Changed the font to something that fits the game more than the old Slender inspired font
Still working away and getting closer to the end so I am still on track for a March release! Waiting on some more feedback from testers but so far nobody has got to the end because they are to scared to play which is good to hear from that side of things but I need people to see the end to let me know if it all works ok!
Thanks for reading this log!
Jarvo
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The Shadow Upon The Holm
Uncover the mystery of your missing colleague and the secret cult he is investigating
Status | Released |
Author | JarvoNoir |
Genre | Adventure |
Tags | Atmospheric, Creepy, Exploration, Forest, Horror, Lovecraftian Horror, Mystery, Short, suspense, Unreal Engine |
Languages | English |
More posts
- Dev Log #7 - FixesJun 10, 2021
- Dev Log #6 - The LaunchJun 04, 2021
- Dev Log 5Mar 27, 2021
- Dev Log #4 - The TrailerFeb 13, 2021
- Dev Log #3 - Lifting the shadowFeb 12, 2021
- Dev Log #1 - The BeginningFeb 05, 2021
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